Tuesday, March 4, 2008

new game! in stores now!

having absorbed ideas and gotten inspiration from richard and his jungle games, she decides to create her own.

the main character is the mistress of the language, a sweet little enchantress deeply touched by the problems of chunky-junky little dwarves and miscommunication.

the objective of the game is to help her arrive untouched from one location to another so that she can give away the wisdom pages to the chunky-junky little dwarves who are worthy of them, thus saving the city from the darkness brought about by unilinguae, the dark wizard of ignorance and non-communication.

the game takes place in maze city and some of the locations our mistress has to get to are: the school of schools, the accent factory (which has various locations throughout the city), the secret safe box of the treasure keeper, the office of sam von sung, everiday’s plan makers’, the headquarters of dieles, the mole, just to name a few.

there are a couple of known enemies and obstacles that will try to keep our heroine from arriving to her objectives. some examples are the chariots in which our mistress will travel at some points. inside the chariots, the variety of traps and monsters she can come across with are endless, thus making the game a little different every time. among the most infamous ones are the chariot guides, who will impart impoliteness and toxic smells that will weaken our mistress as she struggles to get inside the apparatus. once inside, though, the obstacles continue: the metal swallower is an nasty little creature that will eat pieces of metal of different values carried by the mistress which she will need to get back somehow to continue her journey; the com-mutants will overcrowd the chariots, making it difficult for the heroine to remain untouched; also, some chariots will delete some of our heroine’s life time when she has to wait for them to arrive.

the creators of the game have managed to include a number of secret enemies and obstacles which will show up randomly during the game, one of them is the loosentilen, which will spit on the mistress’ clothes waters from the inside of the earth that will make her lose time and energy at the same time; the weather controller can be happy or angry (this will change randomly during the game), his goal is to catch the mistress unprepared, so the mistress needs to try and carry every weapon possible with her.

the designers of the game have come up with several weapons to help the mistress of language during her journey. they are divided into passive and active weapons and tools. the passive require no extra action from the mistress while the active ones will spend some energy that can automatically be regained if the mistress wins the battles.

some of the passive elements she can use to her favour are her pumpedpainted lips and her doublestuffed breasts, which will give her an extra power over the male com-mutants. when the male com-mutants detect these devices, they will give her some advantages that can win her time or energy; the killerhair will create a negative force from the part of the female com-mutants, this force will feed the ego-energy of the mistress, so this is a weapon to be used!

among the active elements we can find an umbrella-ela-ela, that will protect her from the weather controller’s bursts of anger and will serve as a poking-pushing-threatening device in various other situations; the tonsofbuksen, which have to be carried at all times by the heroine in order to give away the wisdom pages (only to deserving little dwarves, remember!). but be careful: any of these items can be lost at the slightest distraction during the journeys inside the chariots, while waiting for the dwarves to appear or in the wisdom pages events too.

not to give away any more of the fun stuff this game has to offer, we challenge you to try it out! there’s no other game like this!

note: the character of the mistress can be customized to make her look like the player or someone the player wants to put through the hell she has to go through during her daily journeys.